We were lied to. We were told The Elder Scrolls 6 is so far away Bethesda doesn’t even want to talk about it. But we were lied to, because Bethesda talked about it. As the final announcement of their E3 show tonight, Bethesda confirmed that development on The Elder Scrolls 6 has now begun.
Needless to say, Bethesda has revealed details about what the new Elder Scrolls game is going to feature and it looks poised to be the greatest game ever. Without further ado, let’s take a look – 1. Elder Scrolls VI will be released. Most likely in the future as a game can’t be released in the past. The Elder Scrolls 6 Music Jeremy Soule, the composer of previous Elder Scrolls titles Morrowi nd, Skyrim, and Oblivion, has stated that he hasn't been contacted to score The Elder Scrolls VI.
Todd Howard stated that Starfield is a next-gen game and The Elder Scrolls 6 is coming after it so this too will be a next gen game as well, and we know nothing about it. We saw a short clip of what I assume is what Bethesda wants it to look like, and… yeah, that’s it. The game doesn’t even have a subtitle yet.
But it exists. Development on it has started. What this also means is that there will be no new mainline The Elder Scrolls game this generation, which is… damn. Mostly because we’ve spent the last six years with nothing but Skyrim re-releases, but still.
So, The Elder Scrolls 6 is coming. It will be a next gen game. I assume it is for PS5 and the next Xbox, as well as PC. That’s it for now.
The Elder Scrolls 6 is aiming to be an even bigger game than Skyrim, according to Bethesda game director Todd Howard, who stated in a recent interview that he envisions the upcoming sequel as something that could be played for over a decade. The Elder Scrolls series has been well-known for its lengthy campaigns, which feature an incredible array of side quests and hidden areas to explore that can occupy gamers for hundreds of hours.
That game length, coupled with the fact that Skyrim has been ported everywhere it possibly could be within reason and continues to sell well despite being ancient by video game standards, has made the most recent Elder Scrolls game something of a cultural phenomenon. It's still getting mod support from a robust and talented community looking to extend the game's lifespan even further, and it's a testament to the quality of the base game itself that many feel they can load it up for a fourth or fifth playthrough and still find something they might have missed previously. As the gold standard of video game depth and design, Skyrim has endured well past when many expected it to, which lends some weight to Howard's assertion about the sequel.
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During an interview with IGN, Howard was asked about the decade-long gap between The Elder Scrolls 5: Skyrim and Elder Scrolls 6. Howard first mentioned that Elder Scrolls Online has been released in the interim and that he feels Zenimax Online Studios has been churning out strong, high-quality content. He did then admit that people were salivating over the prospect of another true Elder Scrolls sequel, however, and discussed what to expect from Elder Scrolls 6 after the long wait:
'Anything we put it [Skyrim] out on, it becomes a hit game. And they love it, they still play it, it's almost infinitely playable, all of the mods and everything like that. And we're 8 years post-Skyrim. It lets us know going into Elder Scrolls 6 that this is a game we need to design for people to play for a decade at least, at least.'
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Howard also suggested that when people finally do see Elder Scrolls 6, they'll understand why it took so long for the game to follow Skyrim. That, combined with the frankly astounding assertion that Elder Scrolls 6 could be played for a decade at least, should be enough to send fans into a frenzy once more as they eagerly anticipate anything resembling gameplay footage or Elder Scrolls 6 details about Bethesda's heavily-awaited sequel to one of the best franchises of all time.
Will Elder Scrolls 6 actually be able to occupy people for a decade? Howard's comment acknowledges that modding communities play a huge role in that, so it seems Bethesda's got a strong grasp of what made Skyrim so enduring. With that being the case, it's definitely a possibility, and it's absurd to discount the insight of the man behind some of the most successful games in the past ten years. While the gaming industry moves faster than ever, perhaps Bethesda's found the winning formula: slowing the pace down and giving fans enough quality content that they don't feel the need to upgrade immediately.
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Next: Bethesda Boss Doesn't Want To Remaster Old Games
![Elder Elder](https://cdn.gamerant.com/wp-content/uploads/Todd-Howard-Wont-Even-Tell-His-Own-Family-About-Elder-Scrolls-6.jpg.optimal.jpg)
Source: IGN
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